The game Manille




1 game

1.1 manille muette

1.1.1 play
1.1.2 scoring
1.1.3 alternate rules







the game
manille muette

the 32 cards distributed equally between 4 players, starting player left of dealer, moving clockwise. there various ways this, players receive 2 cards @ time rather one, until players have 8 cards each. dealer announce trump suit. there 5 possibilities in bridge, clubs, diamonds, hearts spades , no-trump. no trump (known en voiture in french) means points doubled @ end of deal. dealer can announce opposite (en face) , let partner choose trump suit. if opposing team believes can beat chosen trump (get more 30 points) can tap table double points @ end of deal.


the play

the player left of dealer can play card of choice, , 3 players after him obligated follow suit if can. if can t, can win hand playing trump card or if can t follow suit or trump, must discard card , obligatorily lose hand. player wins trick starts off next trick, , on, until 8 tricks have been completed. note cards follow normal order of hierarchy used in bridge, except 10 highest possible card - order 10, ace, king, queen, jack, 9, 8, 7. players not allowed talk cards during playing phase of game.


scoring

unlike bridge, s not numbers of tricks taken decides score. cards assigned special value:



10 (manille) - 5 points
ace (manillon) - 4 points
king - 3 points
queen - 2 points
jack - 1 point
9, 8 , 7 - 0 points.

at end of deal, 2 pairs count value of cards , declare them. total value of pack 60 points ([5 + 4 + 3 + 2 + 1] x 4), opponents score players subtract total 60. if there have been doubles or redoubled, these applied after counting total. points scored relative 30 half of 60. example, team wins deal 36 - 24 gets 6 points (36 - 30) , opposition gets zero. if there has been violation of rules, example 1 player trumping player s trick when have followed suit, other pair gets maximum points deal (30 points).


the game typically ends in 1 of 2 ways



players play until 1 pair has 101 points, first total wins
players play 50 deals , whichever pair has points wins.

alternate rules

in regions possible call out blind trump means dealer chooses trump -usually no trump- before seeing cards. dealer gets lead first trick , points automatically doubled @ end of deal.
some games allow double tapping table. if opposing team tapped table , trumping team believes opposing team not win deal, may double tap table, automatically quadrupling points of deal.






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